While it can be fun to hear how Reinhardt responds to situations compared to Winston, I'm not sure that will be enough to keep most players coming back. The biggest concern for me is replayability: When I asked the developers what elements they put in the game to encourage players to keep playing these story missions, they pointed to different dialogue combinations depending on which heroes you chose. All three had moments that felt genuinely cool, but if you're primarily here for the gameplay instead of the story, these missions might not be worth the $15 cost of entry. The second story mission, set in Sojourn's home town of Toronto, felt noticeably more engaging from both a story and gameplay perspective, while the other two felt more like extended versions of the Archive PVE events. The opening and closing cut scenes are great content for lore-obsessed fans like me who've been waiting years for a proper Overwatch story, but the gameplay itself largely felt repetitive outside of a few sequences.
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